Best change I made for games was having a fixed schedule. I used to do a “when can everyone meet next?” but it was a disaster of people not responding or actually showing up when they said they would.
Now we just play every Thursday. Quorum is two players*. Anyone who can’t make it, tough.
*Turns out Fate works fine with two players. DND would probably be harder.
Everyone in my group is now in their 40s, living in different cities, with families.
We try to meet once a month, and actually manage 4-6x a year.
But it’s the same group I started out with when I got the Star Wars D6 RPG for my 14th birthday, so we make it work.
Best change I made for games was having a fixed schedule. I used to do a “when can everyone meet next?” but it was a disaster of people not responding or actually showing up when they said they would.
Now we just play every Thursday. Quorum is two players*. Anyone who can’t make it, tough.
*Turns out Fate works fine with two players. DND would probably be harder.
Everyone in my group is now in their 40s, living in different cities, with families.
We try to meet once a month, and actually manage 4-6x a year.
But it’s the same group I started out with when I got the Star Wars D6 RPG for my 14th birthday, so we make it work.
I had a fixed schedule. Then found out that not every country starts and ends daylight savings time on the same day.