What makes Dune Awakening different and interesting is the fact that every single week, the sections of this world not protected by a shield will be hit by a sandstorm, wiping out all the buildings you and your opponents have constructed in the seven days leading up to this weekly event. The official website describes them as “cataclysmic Coriolis storms [that] regularly alter the landscape, uncovering new valuable resources and sweeping away player-built outposts. When the dust settles, the race is on. Scout the fresh new land and uncover the secrets of the sands.” This was demonstrated to us as a player journeyed into a radioactive crash site and showcased the ability to climb any geometry in the world while teasing secrets that can be found at the highest peaks.
Hm, okay. I’ll look into it slightly more than not at all, when it comes out. :P