There’s a multiplayer stealth game called Intruder that I think uses some of those mechanics. I know it’s all stealth-based and you have all kinds of gadgets and tools, like cameras and banana peels for people to slip on. You can crawl through vents, most of the guns are silenced, and you can communicate with your team via snaps.
I have played Intruder off and on since its initial alpha, and while it does have some very interesting ideas, (i believe there is a whole mechanic that makes you less balanced and more liable to ragdoll and fallover based off of your movement speed, turning speed and narrowness of what you are standing on, ie a railing vs the floor) it is fundamentally a multiplayer, round based team deathmatch game, whereas SC and MGS are single player.
Does any one actually play it any more? Last time I checked there were maybe 50 players, max, online at any given time.
There’s a multiplayer stealth game called Intruder that I think uses some of those mechanics. I know it’s all stealth-based and you have all kinds of gadgets and tools, like cameras and banana peels for people to slip on. You can crawl through vents, most of the guns are silenced, and you can communicate with your team via snaps.
I have played Intruder off and on since its initial alpha, and while it does have some very interesting ideas, (i believe there is a whole mechanic that makes you less balanced and more liable to ragdoll and fallover based off of your movement speed, turning speed and narrowness of what you are standing on, ie a railing vs the floor) it is fundamentally a multiplayer, round based team deathmatch game, whereas SC and MGS are single player.
Does any one actually play it any more? Last time I checked there were maybe 50 players, max, online at any given time.