Which do you prefer? I’ve been using milestones in my campaign, but can see why XP could be cool to use.

  • snooggums@midwest.social
    link
    fedilink
    English
    arrow-up
    2
    ·
    2 years ago

    Yes, non-XP bonuses for fun play are my preferences as well although I tend to prefer something immediate over things to use later. I get that the idea is making the player feel like they have a new choice, but my players tend to forget they have them to spend.

    • The Giant Korean@lemmy.worlddeleted by creatorOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      2 years ago

      my players tend to forget they have them to spend.

      This is a big issue and something I remind them of constantly.