They have the level cap at 12 which is much lower than the usual DnD cap of 20, but I thought it was well paced. The reason they stopped at 12 was because high lvl DnD exponentially gets more and more ridiculous.
Level cap seems well placed to me, obviously I want to keep getting more powerful but I think it would trivialise late game fights. The Final act seems more spread out, so it was probably easier to balance around you being level10-12 most of it.
Also you dont feel like you need to do everything as much when you hit level cap, its easier to skip things that dont feel righr for this playthrough.
I just saw a video on this, apparently if you skip fighter and put 9 into Monk you get AoE attacks instead which can be favourable to Action Surge
How long do you play at lvl12 though, really? Genuinely curious, since I haven’t beaten the game yet (barely in act 2)
You hit level 12 with probably 15-30 hours left depending how you run act 3.
I don’t know for sure, but I’ve heard some criticism that the level cap was too soon, but necessary for gameplay/roleplay reasons
They have the level cap at 12 which is much lower than the usual DnD cap of 20, but I thought it was well paced. The reason they stopped at 12 was because high lvl DnD exponentially gets more and more ridiculous.
Level cap seems well placed to me, obviously I want to keep getting more powerful but I think it would trivialise late game fights. The Final act seems more spread out, so it was probably easier to balance around you being level10-12 most of it.
Also you dont feel like you need to do everything as much when you hit level cap, its easier to skip things that dont feel righr for this playthrough.