Troy@lemmy.ca to Baldur's Gate 3@lemmy.worldEnglish · 1 year agoEx-Skyrim Developer Explains the Key Difference Between Bethesda Games and Baldur’s Gate 3 | IGNwww.ign.comexternal-linkmessage-square71fedilinkarrow-up190arrow-down15
arrow-up185arrow-down1external-linkEx-Skyrim Developer Explains the Key Difference Between Bethesda Games and Baldur’s Gate 3 | IGNwww.ign.comTroy@lemmy.ca to Baldur's Gate 3@lemmy.worldEnglish · 1 year agomessage-square71fedilink
minus-squaredelitomatoes@lemm.eelinkfedilinkEnglisharrow-up13·1 year agoElden Ring had a hybrid approach, oh look a cave, but 80% of the optional areas had interesting enemies, layouts and loot. Definitely over tuned some extras, but for such a big game it was way better than Shrines or Koroks in Zelda
Elden Ring had a hybrid approach, oh look a cave, but 80% of the optional areas had interesting enemies, layouts and loot.
Definitely over tuned some extras, but for such a big game it was way better than Shrines or Koroks in Zelda