

I’ll send you an update once it’s done. My group rotates GMs and systems but within a few months I’ll have them doing Gradient Descent.
Reader of Fantasy books. GM of TTRPGs. User of Open Source Software.
I’ll send you an update once it’s done. My group rotates GMs and systems but within a few months I’ll have them doing Gradient Descent.
I’m prepping a one-shot with Fangelsehala and a longer campaign with Mothership.
The worst part of this is the “This is part of the story”
Sounds horrible tbh. A big part of the hobby is meeting new friends. This sounds like a good way to become socially isolated and depressed.
In my personal experience that’s much more difficult
If this happens, the RPG is too complex for that player. Play a simpler system.
B/X is good. When characters have d6 hp and it’s instant death at 0 the combat becomes way more serious and tense.
If you’re going to die, better to die on the main quest. I avoid side quest distractions.
The best lore is lore made at the table with the players. The rest is just gm inspiration.
Hard pass for me due to the author, he’s a real jerk.
If you’re running a sandbox, you just need to review a bit ahead of the party in the various dungeons.
I’m running a DCC game at the moment and honestly, I’m not feeling it as much as others do. I think people downplay the rules being complex but first of all, not having the index at the back of the book is a huge usability fail. My book has it on page 467 of 504, with quite a lot of ads in the way.
Another thing that annoyed me was that there are some inconsistencies between printings for the rules. I have a 7th printing book and it says spell casters add their luck modifier to spell checks. One of my players was looking at the 10th printing pdf where it doesn’t say they do. This kind of thing leads to confusion.
I love the art of the book and it’s clearly a labor of love but it’s not a system I’ll be eager to run again.
If I was a player in this game I would stop going. It punishes committed players to put them at the mercy of the uncommitted.