Ms. ArmoredThirteen

  • 0 Posts
  • 169 Comments
Joined 1 year ago
cake
Cake day: June 1st, 2023

help-circle







  • Sure but that still leaves a lot of unnecessarily broken mods. I don’t know how backwards compatible a lot of the main mods are but doesn’t this risk forcing players to either upgrade and uninstall some old mods, downgrade and uninstall some new/updated mods, or downgrade and play the guessing game of which versions of which mods are compatible where? And after the backlash of the first update Bethesda went ahead and did it again so clearly they don’t care about steamrolling modders’ work and they might do it again. Modders going to give up eventually and go back to New Vegas lol


  • Obsidian on my local machine, changes get pushed to GitHub, Jenkins pipeline is triggered, I like to use multibranch pipelines with Jenkinsfiles, ObsidianHTML is called and uses a config file in the repo, scp and ssh to send everything to the host server. The order it moves things is a bit specific to try and reduce downtime: New site gets sent to host server with a temp directory name, old directory is renamed, new directory is renamed to be what the old one was, and then the old one is deleted. Getting the build server to actually have the tools installed for ObsidianHTML was kinda a pita had to do a lot of figuring out which versions of Python were supported where and update a lot of stuff without breaking other parts of the build server relying on older Python versions. My build and host servers are two separate droplets with DigitalOcean. ObsidianHTML isn’t being developed anymore so I’d like to replace it with something I make myself one day but I’m not good at web dev in general let alone programmatically building pages