Super happy that strong unions in gaming are becoming a thing. Modern games are absolutely massive undertakings, and well made games provide so much more than just a one-off revenue stream that is often ignored by executives as business exists solely for money at the top.
A union made game that’s allowed to take the time it needs to be fully cooked will probably be the most popular/best game in the (any) franchise.
Unfortunately it will probably make 10% the money of some Fallout mobile game they churned out over a weekend that lets you buy a gold vault suit that doesn’t do anything for $4.99.
I don’t have a problem with companies making money off the free to play (and pay to win) model, but it’s sad to see them mistreat the IP that generates a dedicated fan base because the only thing that matters is immediate profit - which will hopefully be heavily mitigated by a union.
That’s rough buddy, hope you crack it soon!
Love AC6, but never chased S rank. From what I remember, using certain items (parts/weapons) or the resupply Sherpa lock you to A rank or lower
Other than that, I believe it’s time, damage taken, but may also be kill % and damage output (hidden enemies preventing S? Is that a thing?)
Hopefully someone can give you a better answer!