You are correct, I missed that it was still under speculation.
You are correct, I missed that it was still under speculation.
Pocketpair has a pretty good case against Nintendo here, I think, because other games have used these things before.
I know it was never actually released, but Scalebound had a mechanic that would have allowed a player to tell their dragon to perform a task, albeit, usually destructively.
Guild Wars 2 Added a mechanic years ago that let players traverse water and land by automatically a switching between mounts.
‘Releasing’ a creature into a 3d environment has been done by every minion-mancer class in an MMO since the dawn of the genre.
Looks like it’s over the game mechanics of ‘releasing a creature into a 3d environment and having it perform a contextual task’ & ‘having a rideable mount switch to a different rideable mount depending on terrain’
I don’t think either of these would work in the US, because you can’t protect game mechanics here, but I’m not sure about Japan’s take.
Edit: I missed that this was still under speculation at the time of the post:
Based on searching of Japanese patent databases, initial speculation is that these may include (but is not necessarily limited to) patents relating to game mechanics and gameplay features from Pokémon: Legends Arceus, and may include patents such as one for throwing and using Poké Balls in a 3D space (JP,2023-092953,A); and one for automatically switching between ride Pokémon as a player transitions between different terrain, such as between air and the ground (JP,2023-092954,A).
I’ve heard that done Tesla models have laminate glass on the doors, like they make the windshield, making most glass breakers ineffective.