I don’t think I could adjust to inverted yaw for piloting, that’s interesting.
I don’t think I could adjust to inverted yaw for piloting, that’s interesting.
I’m just happy there’re options.
Not for me, it’s only on controllers.
To clarify I mean inverting the y axis
At least I know I followed the prompt correctly
To clarify I mean inverted y axis. It may just be that I started gaming with flight sims, but I see it less as tilting up and down and more like tilting forward and back. If you had a joystick on the top of your head and tilted it forward your head would start looking down. Likewise if you tilted it back your head would look up.
I should have been more clear, I meant inverted y
Inverted controls are just better.
Not only profitable but helpful to the environment. Convert that floating mass of garbage in the Pacific and you’re set for life.
Joey Jojo Junior Shabadoo
This is why I run Paranoia. There’s no danger of anything going according plan in that game. Things will go wrong and they will go wrong catastrophically.
Happens to all of us
Sorry to be that guy, but it’s a d10.
Calling a wizard a cleric is like telling a college graduate they only passed because God wanted them to.
This is why you make friends with an artificer.
It’s an improvised melee weapon when you smack someone with it because you aren’t using the weapon as designed.
No they don’t, they just add a greater number of misinterpretable rules.
I’d say you’re wrong there too. It’s about the players and DM collaborating, improvising, and creating the adventure we all want to have. We’re all in this to have fun and tell interesting stories. It works best when everyone is bought-in and affecting the story.
Mine was a minotaur gladiator turned monster hunter (ua fighter subclass). His name was Daniel Notmonster and he’d been called monster so much during his days in the arena that he internalized a hatred of monstrosities. He was driven to prove he wasn’t a monster by killing any he came across. He would also collect a bone from each monstrosity killed to scrimshaw a scene of the battle to kill it.