Gentle nerd freak of the pacific northwest. All nation states are vermin.

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Joined 4 months ago
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Cake day: June 26th, 2024

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  • “Edomite!”

    I was getting onto a bus, someone looked me over and spat out the word. It was clear from the tone that it was an insult, but it also sounded suspiciously bronze age, so I was very excited to find out what it meant.

    Turns out it’s a biblical reference used by some black nationalist groups in the US to refer to white people as unclean or diseased. Edom was one of several late bronze age Canaanite kingdoms. At one point the torah describes them as slightly paler and dirty, hence the insult.











  • Hegar@fedia.iotoRPGMemes @ttrpg.network500 Hours in MS Paint
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    25 days ago

    every ttrpg has had rules that can be exploited and abused

    That’s true for games in the tradition of D&D/F20/Trad, but not all ttrpgs. Fewer rules, a tighter scope and more elegant design make it much easier to rule out the kind of bad interactions or edge cases that lead to rules that run counter to the game’s purpose.

    My Life with Master, Fiasco and Fall of Magic are all games i’ve played, where exploitation or abuse of rules is just not possible. Unbound is a tactical combat rpg without any room for abuse of rules.
    John Harper’s rules-lite DW hack World of Dungeons is probably too elegant for abuse to be possible.

    That’s the first few that I can think of, but i’m sure there are plenty more.



  • I’m not sure I understand your point so if I’m off base let me know.

    Firstly, inheriting $200k - $1M doesn’t keep anyone poor. It doesn’t even stop wealth from concentrating at a level that harms others and warps society - it just prevents that level of wealth from passing down to people who did nothing.

    Secondly, if everyone was poor who would be controlling them? You have to keep most people poor and a much smaller group of people unassailably wealthy to control them. That’s exactly the problem that high death taxes address.