I kind of disagree with this one, because making the magic item nearly completely useless would cause the opposite problem, where they’re the only player without a useful magical item, and it really sucks being the only character that’s struggling to be useful every encounter.
Dragon’s Dogma 2 really has me like that now. I’ve waited years for this, and for the most part it’s everything I expected. I love the new playable race, and I’m excited to try out the new vocations. I have a lot of fun just hunting monsters for other players’ followers’ quests, and finding things for them to potentially tell their own players about. In some ways it feels better than traditional multiplayer.
Also loving Helldivers 2, but now that I’ve unlocked almost everything it’s no longer all I think about all day.