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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Brother, it’s your cost of living. Almost every other country which has a footprint on the video game market and isn’t known for black policies has better working hours and balance of life. It’s just that paying Americans a liveable wage is three or four times more expensive than giving a reasonably comfortable wage to a developer elsewhere.

    The other part of it is to look at where your game companies are clustered in the US. It’s either the bay area, Seattle, or Florida. None of those places are exactly cheap to either hire employees with these conditions or to hold an office space.


  • I think one of the major reasons why they are having to do PoE 2 is because the game has garnered a reputation of being a spreadsheet simulator, which really hurts any new users from picking the game up. This is, of course, an almost imminent death to any game. There is also some truth in it, in how the game has bloated itself to where it is now, where any seasonal character has to click 50 buttons between running maps.

    PoE2 lets them not have to invest time in their current set of issues and start fairly afresh. Even if half of their committed users don’t pick up 2, it is still bound to outperform 1, I feel.