Quack@lemm.eetoGames@sh.itjust.works•Monster Hunter Wilds hitstop feels way better in the non-beta build, and the game's director was happy to juice it back up after overseas players apparently hated it in WorldEnglish
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22 days agoOoh interesting, thanks for the explanation. When I played IG the attacks felt slower than what I remember so thought it was that. I could’ve just remembered wrong. Hopefully they do another beta so we can see the changes ourselves.
Well damn, I had no clue red essence did that. I thought it only unlocked your move set. Never played without it so I assumed that was just the default speed.
Yeah, I hope they change that, too. There were a lot of things that made me dislike IG in Wilds but that was one of the bigger ones.