I’m generally not big on that approach. But then again, I rarely play at levels where the PCs can really take that superhero approach. Could be interesting to roll with that some time.
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I’m generally not big on that approach. But then again, I rarely play at levels where the PCs can really take that superhero approach. Could be interesting to roll with that some time.
DMed a game where an otyugh dragged a PC into it’s trash pit. Bit of a Death Star trash compactor scenario. But he got out and the party beat the otyugh within an inch of its life before it retreated.
When the party passed by the same pit, I described one the otyugh’s eyestalks sticking out before it Noped back under.
He added, “A woman’s right to vote is not a ‘sensitive social issue’. It is established law and fact. A board game about historical events from over a century ago is unlikely to ‘impact the outcome of an election or pending legislation’.”
Hey, now and then, I hear the suggestion that women’s suffrage should be removed. Sometimes even from women that have totally bought into the patriarchy. Still, as far as I know, that opinion remains far from mainstream (thank goodness).
Honestly, there’s still a lot of leftover shit from the Civil War that’s still affecting politics. And that’s almost 70 years older than the 19th Amendment.
So while I agree that Women’s Suffrage is hardly sensitive, age seems to have little to do with it.
It’s from the comic “How to Be a Mind Reaver” by Ed Lai.
Oh, yeah, can’t forget him.
Sounds like Crowley and his plants.
And that’s another David Tennant character from a streaming TV adaptation. Guess he’s just good at that sort of thing.
Too bad my middle school Spanish teacher never heard that.
So, if you are a first level character who is new in town that should be a complete stranger, how do you play that?
OUCH!
That hurt more than my Medical Corpsman getting his head bashed to a pulp in the Alien game I’m playing in.
Just get some fire immunity, and you’re set.
Pretty much anything I do during a depressive episode.
I still remember the first time I had players spend an hour trying to decide how to approach a door. And it was just a half-rotted door almost ready to fall off it’s hinges.
I’d definitely be Konsi in any similar situation.
I didn’t realize it until now, but I’m pretty sure that this is what I’ve been waiting for.
They warned themselves, and they ignored it. Now they face the consequences.
Should be “Cue the Banjo Music…”
Kind of amuses me when I see people use “Queue,” since in my background I never used that term until I started studying computer science. Even after I’ve noticed it used more in UK English, I still think of a Queue as a data structure first and foremost.
Pulled off so expertly. Have they done this before?
The point isn’t there being a ‘real’ solution. The point is that there wasn’t really a problem to begin with. This is more like when your party assumes a door is trapped and takes an hour to decide how to approach it, but the door was really just a rotted normal door ready to fall off its hinges.