Yeah. At least OSRS, I’m not as certain about RS3.
Google RSPS- Runescape Private Servers.
I have no idea how much effort it would be, but it’s clearly possible.
Yeah. At least OSRS, I’m not as certain about RS3.
Google RSPS- Runescape Private Servers.
I have no idea how much effort it would be, but it’s clearly possible.
Not everyone has a giant pool of existing options, and not everyone initially presents as an asshole.
Sometimes you just gotta figure out who’s a shithead at the table, and get rid of the bad eggs.
The point of Terraria is very much not building things- though you can- and it wouldn’t be great for this. Building something that looked like a bar would be a ton of effort and you wouldn’t really be able to just go there and get a beer. Drinking it would also just give you a buff.
Maybe Minecraft but I don’t think it’s the vibe OP wants, and you still couldn’t really do more than make an area that looks like a bar without mods.
I started with PF1E, so 5E kinda feels… overly simple at times lol
Depends on your system. I’ve not actually played a TTRPG where that’s how crits worked. I believe that’s how it works in PF2E, though, which I really wanna try. Just can’t manage to convince the nerds I play with.
I would think it’d be legal under fair use?
Fair use is a much more specific and narrow thing than most people think, and there’s absolutely zero way this would be fair use. Not making money with it would definitely strengthen a fair use claim, but that’s not the only factor. The other big one is whether it’s transformative, and I can’t see how remaking anything can be considered transformative.
On this topic, I’ve got a GoG key for Dishonored: Definitive Edition if anyone wants it. It’s a great game.
… when did I say everything on .ml domain is marxist-leninist? It’s not any kind of conspiracy lol.
I said they picked this one because it was an obvious reference. Apparently some other people have spoken directly to them and said it was purely because it was free. Which I didn’t realize, and also makes sense.
It’s not exactly wrong, though. It’s clearly intentionally chosen because people are gonna connect these dots.
That they picked it specifically is not a coincidence, though.
I haven’t gotten that far into the game, but I can’t imagine how awful that would be with a badly built character if it was a slog with a good one. If it wasn’t such a time investment, I’d consider building an intentionally awful party and see how brutal it was lol.
not properly balanced
IME, that’s just the dangers of running Pathfinder. There can be such a disparity between a well built character and someone just going through character creation picking random stuff that it’s hard to balance for both possibilities. As a DM, I’ve always kinda played it by ear and tried to have some way to scale the difficulty on the fly built into as many encounters as I can.
That’s fair- I’m not trying to say the game is for everyone. I’ve just never understood the people that seem to ruin the game for themselves by trying to be efficient to the point of making the game stressful.
Also, I definitely feel the slow walking speed sometimes. I absolutely hate having to go talk to Clint before you get the minecarts going cuz it feels like it takes forever to walk all the way across town.
You can respect a game and not enjoy it.
Yes! I really want this to be more widely accepted. There are games that I absolutely hate playing, but I still respect a lot and view as excellent games. Just not a game for me.
That’s the thing: You don’t have to micromanage either, really. The only actual timer in the daily one. Other than making it to your bed in time, you’re not on any other kind of time crunch on a macro scale. You don’t need to make the most of every day. Waste those fuckers. Wake up, water your crops, go back to bed.
The only event that doesn’t repeat, afaik, is Grandpa’s ghost judging you at the end of year 3, and honestly you might be able to repeat that too somehow. Otherwise, pretty much every time triggered event will just happen again next year.
The way the game is structured seems to inspire a need to be extremely efficient with their time in people. Never wasting time or energy.
I feel like I took the direct opposite route and promptly didn’t care even slightly. I regularly just water crops and skip days cuz I wanna sell them or get started making wine out of them or whatever else.
I deeply dislike Nintendo.
Some of them are related. Some of them aren’t.
Black Ops and Modern Warfare are generally two separate series- the Modern Warfare games are all related.
Black Ops is a lot more complicated. Black Ops 2 is a direct sequel to Black Ops 1. Technically Black Ops 1 is sort of a sequel to World At War, as well. They share a major character, but it’s kind of a minor thing and you won’t be missing a ton.
Black Ops 3 has basically nothing to do with the rest- it takes place in 2065 and basically the only thing that links it to the previous games is a throwaway line related to a previous villain and some text logs.
Black Ops 4 didn’t have a singleplayer campaign.
Black Ops 5 is Black Ops: Cold War, it is related to 1 & 2 but it’s less of a direct continuation and more just the same characters are involved iirc.
Black Ops 6 follows up Cold War, but again is just the same characters.
Personally, I’d suggest doing World At War, Black Ops 1, Black Ops 2, Cold War, and then Black Ops 6 for the ‘full experience.’ If you wanna circle back around and do Black Ops 3, you can do that pretty much whenever because as I said it’s unrelated. You can drop World At War if it doesn’t interest you without any real issues. As I said, it just sets up a single character. Dropping any of the others you might actually be confused on plot and characters at points, idk.
Modern Warfare is a lot simpler. Just do them in order.
A lot of people absolutely love collection logging and pet hunting.
It ain’t for me either, to be clear, but what exactly do you want out of OSRS end game? I can’t really come up with what I’d actually want it to look like.