daemoz@lemmy.worldtoRPGMemes @ttrpg.network•Me to my players tonight, they deserve it
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11 months agoMmmm double entendre on your synonym while doubly qualified. Amazing!
Mmmm double entendre on your synonym while doubly qualified. Amazing!
Whats in the book of sex magic kept in ankh-moreparks dungeon? It could only be read in an ice cold room by wizards over 80 years old, ideally when dead. Sounds like a good find.
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So your answer will result in creators having to compete with people who dont create, but market better. This will discourage creators and the result will be less non corporate content will be created for us, everything will be bland crap made for mass consumption.
With a simple NPV calc it’s obvious why the dlc is a complete waste of time. I mean we could easily afford to hire another team that will quickly provide positive cashflow, but then the producers are going to wonder if consumers are spending less on x because of y, and x is what we used to project future revenue numbers to our board. If we don’t reach the x projection and I get canned then I’ll always regret having tried y. I mean sure y superceded all expectations, and made millions, but it also had like 800k in overhead. We should probably just lay of 300 developers who are willing to work 60 hour weeks for 40 hours of pay and decrease the level of qa/QC time on x so we can get started on x2 and push into prod, nevermind the bugs. Also I’ll need you to work Sat because the system keeps throwing exception errors