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No worries! GLHF!
No worries! GLHF!
There is always a save point near a boss room (not miniboss rooms), and you respawn at the last save point you have rested at after you die. Usually I just go straight in again, but if you ever feel like the boss is too strong or need a break, you could always leave to farm experience and gold before you go in again.
Finished this game recently. Took me about 30 hours, which includes getting every collectible and upgrades in the game.
The only game I’ve played that is similar to this is Hollow Knight, which although could be extremely hard when it wants to, most of the main game is not as brutal as Nine Sols.
TBH, it’s really frustrating when you keep dying over and over on the same enemy. But when you finally nail down the movements and parry timings, it’s pretty satisfying to see yourself come out of a fight you were struggling before with minimal damage.
For that reason, I hope that they implement a boss rush mode that lets you go back and fight previous bosses without having to go through the entire game again.
Other than that, the music and atmosphere is pretty decent. I enjoyed the story a lot and the way they use manga panels to tell it throughout. Very glad I played this game.
I don’t know if this helps you, but in computer science there’s a dataset called CelebA containing huge amounts of celebrity face photos, original and cropped with some basic attributes annotations, that is used to train various deep learning models.
Hades 2 Early access! Got it as soon as it shadow dropped on Steam.
Even though it’s in early access and the ending won’t be revealed until launch, there’s already so much content I’m having a blast playing it already.
Just word of caution, the game obviously is still incomplete. There are unfinished artwork all around, navigating menus with a controller can be clunky occasionally, and imo the game balance really needs to be tuned. Hence early access for Supergiant to receive player feedback. With so much more game mechanic to choose from compared to the first game, I feel like the boon upgrades are spread a little too thin to boost enough base weapon damage to carry into later regions. Or maybe I’m just bad at the game idk haha.
If you want the complete experience from start to finish, I would recommend you wait, and it’s okay to do so.
But, if you can live with the downsides of early access, and don’t mind spoiling yourself before launch, Hades 2 is a good time now. I’d encourage anyone who are playing it now to actively give feedback to make this the best game on launch!
The “fuck you I got mine” mindset. Sigh
You’re right, I misread the question and thought it was the 1700s. That changes it quite a bit 😂.
The medieval period to me would be like in Game of Thrones or DnD settings, where automation tech was still hydraulic based at best, and medical knowledge was still very very limited.
1700s had steam engines and electricity, and apparently lithography was invented in the 1790s, so that’s a big difference.
Sure lol. I harness the power of the sun and lightning to make special stones that other people can command it to make it work for them.
Basically creating a golem haha.
I’d love a medieval version of this question lol.
Something like MacroDroid or Tasker?
I’m fully aware of other options like the ROG Ally, I’m just talking specifically about the Steam Deck :)
If you run SteamOS I don’t think you can, can you? But other than that, yeah I get the point.
I don’t know if Steam counts as an “open” ecosystem though. You still kinda need to be online to play Steam games, and you can only launch said game with Steam. DRM free option would be GOG games, which doesn’t require online and the GOG launcher to play games afaik.
From my understanding, you don’t “own” a game you bought on Steam, you just own the license to play it. The game file without modifications is protected by DRM, and only works when it’s launched from Steam with a valid license. Notice when using the same account on two different PCs, Steam would force quit the game when you try to launch the same game from the other PC.
In a closed system like Steam, sure, it would be relatively easy to regulate the buying and selling of game licenses since you’re doing it all under Steam’s system. When Steam detects a license transfer or however they want to implement it, they can easily disable access for the seller and enable it for the buyer.
But if the game file is DRM free, then it’s the same as downloading pirated movies, there would be no guarantee that the seller has no access to the game after selling it. No way to regulate it either. Hence, endless copies.
Physical media doesn’t have the luxury of endlessly replicating itself via a simple copy and paste.
Have you tried GCam? Shouldn’t be too hard to get similar photos since you already own Pixel hardware.
I’d recommend the mod by MWP as it’s built specifically for Pixels.
To add onto this, if you can’t find a magsafe case for your phone, you could also find magsafe stickers and stick them manually onto your phone or case. You’ll have to align them to your phone’s charging coil yourself, of course.
A flying cockroach. Need I say more?
Not entirely disagreeing with you but, what exactly is “malicious” about separating photo and metadata? It could be just how their servers process and stores those photos, with the added benefit of geotagging videos.
I use Google Photos and upload in original quality. When I download from takeout, the metadata is still in the original files. Iirc, only if you select upload in “high quality” where they compress it again, do you lose the metadata in the file stored in the cloud.