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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • I guess we’ll see one or two games do this every 1-2 years, and I think that’s actually fine. Baldur’s Gate 3 did it but in the end optimising for Series S improved it for everyone. Alan Wake 2 devs said it was hard to fit things into Series S memory but they got there in the end and even delivered a 60 FPS mode. Even Immortals of Avuem got it working at 60 FPS for Series S.

    It sucks for the devs for sure and they should leverage it to get some concessions from Microsoft for making them do all the hard work. Maybe a smaller platform fee, or partial funding.




  • Truth be told, every single person can only give so much of their brain or body to a job in long term. You may think you’re working 14 hours a day regularly, but it’s usually 2-3 hours a day of productive use of time, rest can be busy work, at least in the tech industry. I don’t mean there can never be times when you actually work for 14 hours daily, but it’ll burn you out so quickly that you’ll end up taking longer breaks, quitting or just becoming toxic in other areas of your life. Not worth it.

    It’s like induced demand. Wider roads don’t necessarily mean faster traffic. More working hours doesn’t mean better productive use of time. That’s why we see reports telling how 4 day work weeks actually improved productivity. Less time for BS.