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Joined 2 years ago
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Cake day: July 9th, 2023

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  • I’m an ex-Windows user and have been using Linux for about 7-ish years now.

    If you can handle some downtime, the possibility of some plugins breaking and some time getting used to your new system, you can give it a shot. Otherwise, what I’d more or less recommend is getting a spare computer and just trying Linux out on that. That way you can keep your work computer for critical work while you mess around on the spare.

    I checked Cubase on WineHQ, and sadly it won’t run via WINE from what I see, so you will either have to look for a different DAW (which will require extra time re-learning everything) or just going with a spare).

    If you do plan on biting the bullet and going full Linux on your work machine, here’s a couple observations:

    The only Windows DAW i’ve tried on Linux is FL Studio running through WINE. I do have REAPER for aligning audio tracks (it’s very good at that) but I haven’t really used that enough to become proficient with it. There’s also Bitwig, which I haven’t used (I checked the price on that when i was kinda on the fence about getting it and oh boy is it expensive! around $800 with the annual upgrade or smth lol).

    From my experience, VSTs via WINE (in my case, running through FL Studio 24.2.1), is quite good, although there are is a good bit of jank that comes with it (a few 32-bit VSTs don’t work, it’s a bit of a gamble honestly) and there are bound to be a couple potential breakages with WINE updates (like what happened today as I’m writing this, I updated WINE and idk if it’s just a residual thing but the GUIs on GVST plugins don’t render anymore, I can still access the parameters via hovering and looking at the hints panel in FL Studio, but it is a bit cumbersome trying to operate VSTs blindly, especially when they contain things such as waveforms/levels).

    Other than that FL Studio’s been running like a charm, very very close to (if not native), except for stuff like the Diagnostic thingy not working at all (told you there’s jank).

    As for replacements, you will need to learn new programs, one which may not contain all the features that you would want (muscle memory can also be a bit of a pain). I’d start out with maybe trying out Audacity and GiMP/Krita on Windows and try learning and getting used to the workflow of each on your existing Windows installation before swapping over. I was using FOSS programs like GiMP/Audacity beforehand so the transition was easy once I swapped over. FL in WINE back then was a little more finnicky but most of it still worked so it kept me going.

    If you’re still thinking about wiping Windows off of there and going full Linux, good luck, my friend.



  • I think they’re referring to the how to make a tiktok style edit tutorial video on the Youtube he linked. It’s pretty good, ngl, although i’d much rather than fade out, overlay the alternative clips by a few frames, then fade out and in usinc either cubic out/cubic in, or a combination of exponential and cubic. Gives it a more seamless transition imo.





  • if they put in DRM that makes the plugins 10x as big (looking at you, Acustica. I don’t even use their plugins because of that), or they make the legit version have some bullshit always-online “all-in-one” software (i.e Native Access) which in turn makes the software a bit of a faff to get working in Linux (to install legit libraries for legit kontakt, native access stores those libraries as .iso files and does some virtual drive fuckery a la DAMEONTools), then yes, if the pirated version is quicker to set up and run (and install libraries for), it is justified imo.

    Also i hate theaters and streaming services. I’d rather watch whatever movie I think is cool in the comfort of my PC rather than having to drive to the theater (if it’s even on there in the first place), or paying for 9000 streaming services now and only watch like a couple of things. The wait for a good webrip (even more so for a BluRay) is worth it.








  • Yeah I think they do that for movies as well. If directors want the real thing (because who doesn’t like practical effects and having the real thing in shot?), they’ll have to contact the DoD.

    The DoD reviews the script for the movie, and they just water it down to absolute propaganda (they even say it out loud, they don’t hide it). US is always good, enemy always bad, US wins and saves the day. If there’s any criticism of the army, it’s usually brief and with a very weak point.

    Full Metal Jacket isn’t approved by the DoD. Says everything you need to know about the, imo.


  • I heard in the campaign for the COD MW (2019), the devs put the Highway of Death in the game (which is an American war crime) but in the story they depicted it as something Russia did. This obviously sparked some outrage, as people read this as the game dismissing American war crimes.

    Seems pretty deceptive to me.

    If there’s other games (and maybe some probably much to the equivalent of America’s Army to Russia) that water down Russian war crimes, then that’s just as deceptive.

    I think all propaganda is equally bad. Putting certain ones on pedestals because “At least it isn’t XYZ” doesn’t jive with me, and it distracts from the real issue.