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I didn’t like that they “grew better,” tbh. I liked them the way they were when I met them.
I didn’t like that they “grew better,” tbh. I liked them the way they were when I met them.
I am just about to start the DLC, but I think the quality of the major bosses in the base game is pretty good. I would actually say that my main complaint is that they aren’t balanced around using all the new bullshit, so it ends up being more fun to fight them without it. Like, I’d love to mess around with spirit summons, but most of the bosses have terrible decision making when there’s more than one target available, so you just get a bunch of free hits. For my replay I just used a bastard sword and restricted myself to “fair” Ashes of War that feel like normal parts of a weapon moveset, like Stamp (Sweep) and Impaling Thrust, and only used a shield on fights where I couldn’t figure out how to do the fight without one, like Radahn, and it was a lot of fun! I also tried out perfumes for the first time and I think they might have to be relegated to the “overpowered” section in future playthroughs: Uplifting Aromatic in particular giving on-demand Opaline Bubbletear effect is extremely powerful and let me win some fights that I wasn’t actually proficient in. (Also it’s not especially fun to farm snow trolls for Arteria Leaf once you run out.)
My secondary complaint is that a lot of minor bosses, especially in the overworld, have a lot of terrain jank and camera issues, like Lansseax going down the nearby cliff and then having weird geometry issues with the tiny raised section down there, or the tree spirit “miniboss” in the rotten pond in the Haligtree that is encircled by raised roots that make the proper part of the boss arena too small, and which it regularly clips through during its animations, making it even harder to see what it’s doing than usual.
Looking forward to it! The Bloodstained games are some of the best Castlevania-likes I’ve played.
They say you will likely spend 30-50 hours “leveling” in the desert, but… leveling how, exactly? Grinding the local wildlife into a thin red paste for dozens of hours doesn’t seem to be in theme with Dune. More like Runescape, where you also level all sorts of noncombat skills, maybe?
That’s fair. I imagine if you are playing every day for a long period of time, the game would get stale if it never changed.
How do you even keep returning players? I used to enjoy checking out League every once in a while, but it seemed like it wasn’t possible to keep up with all the changes that way. Every time I went back to it, I felt like I was learning how champions and items worked from scratch, because they kept changing. Eventually after every champ I liked to play had been reworked (some of them more than once) I just gave up.
What exactly are people upset about? Other discussions on this topic appear to mostly involve people who already know what’s wrong. Something about new player experience and bots?
Heya
I usually am pleasant, though. I would feel much less human if I just demanded things!
You eat like three minor items and no one ever lets you forget it, huh?
The losses are being distributed among society while the corporation keeps the profits. No one thinks this is actual socialism, that is the whole point of the saying.
But they haven’t found the facial database and Invenda claims they don’t have one, right? Their story is that the machine takes an image, runs some local processing to determine demographic info about the user/customer/target/victim, and then stores that instead of storing the image or biometrics.
There’s a good chance they’re lying but claiming the database has been “revealed” when no one has found it yet seems like sensationalism.
Edit: “Secret demographic database derived from facial recognition” would be true but sounds less snappy, I guess?
I did as a kid, but my tinnitus covers it up now.
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I have not read any stats on coin spinning, so I don’t know!
They’re only off by about 1% and the bias depends on which side was up, it’s not that bad. I wouldn’t expect most inexpensive dice to be substantially fairer than that.
I played this character in Eclipse Phase, LMAO. Except everyone knew how he texted: with his brain implants, which he also used for hacking.
If you can only do this on long rests it basically doesn’t affect balance, right? You don’t ever get extra resources, just different ones.
We let somebody do this in our 4e campaign and it was fun. They had like 4 different character sheets that all represented the same character, they just picked one for each adventure. It let us vary our party composition without having to introduce new characters to the narrative.
(The conceit was that they were experimented on by a mad mage who imbued them with elemental essences in a failed attempt to create a pan-elemental being; instead they manifested one element at a time, and each of their forms had its own abilities. Mechanically their race was genasi, with a different elemental aspect for each class.)
In the initial phase, the official fix (just purge your cache and redownload the filter lists to get the latest ones) didn’t work for me, but the second revision of a filter someone posted to Lemmy did. It had the side effect of making it impossible to scroll down on video pages, but it’s not like the comments on Youtube are super valuable most of the time anyway.
After a week or so I deleted that one to see how the official filters were doing, and it turned out they worked great and I haven’t had an issue since.
I am not surprised that Yennefer selling out the Lodge got scrapped. That sounds like a plot thread that deserves way more room to breathe than being crammed into the ending sequence.