Baldur’s Gate 3 is a game of the year contender - but how does its PC release stack up in terms of visuals and performa…
I think it needs to be said that even with some of the bugs and rare crashes, (I haven’t crashed yet in 100 hours but there have been times I thought it might, ymmv) they are almost inconsequential given the sheer depth of the game. I can forgive things like that when you just take into how many different ways you can engage with the content. I say almost because they are certainly there and you should definitely save before and after most encounters and very often, along with pruning your excess saves when the file gets too big.
Apart from that, this is GOTY easily.
(Thankfully, you can use the launch command --skip-launcher to boot straight into the DX11 version of the game, or use --skip-launcher --vulkan to boot straight into Vulkan.)
And
In terms of overall recommendations then, I’d suggest DirectX 11 is a better choice than Vulkan for most users with Nvidia and AMD graphics cards, especially those with relatively modern CPUs that meet BG3’s recommended specifications. While Vulkan did run better in static scenes when CPU-limited, its poorer performance than DX11 in NPC-rich areas is problematic, making DirectX 11 a better choice overall.
Looks like these guys say DirectX 11 is usually the better pick. I’ve been running Vulkan and the only negative I’ve seen is there is a large block that will flicker slightly on the right side of the screen in cinematics. I’ve going to try DirectX 11 and see if I get the same FPS and quality today. Vulkan with DLSS on quality I get around 100+ FPS. I have a Nvidia 3080TI and intel i7 12700KF.
Edit: I’m running the game on a 4k TV with 120hz. Looks great.
This is so funny because it’s the opposite recommendation I’ve seen basically everywhere else. All other notes I’ve seen have recommended Vulcan for newer hardware. I’ve been running vulkan as well and have had no issues at all. 6800xt here.
I have a 5900x and a 2080S with 32G of ram. Vulcan triple buffering didn’t work and it crashed on me in my brief time trying it. DX11 has been fine mostly. No crashes, but after playing for a while I’ll occasionally just have my fps tank and start stuttering and have to quit the game and relaunch and it’ll be fine. Running basically ultra 4k dlss on balanced or performance. Tried both, both give me 60fps.
Digital Foundry did their own testing and found that DX11 is better most of the time, but in some CPU-limited situations you can get higher framerates with Vulkan. Performance differed a bit across hardware manufacturers. YMMV
It’s Kings like you that really make the world better. I will use your code to launch straight to the game.
I have found I have no game crashes with DX11 where I have had 3 with Vulkan and a computer blue screen on Vulcan. I am running on a 3080ti.
I tried both and there is one particular late game fight with lots of NPCs that just murders my setup (5700X3D and 1070 Ti) on DX11 (30-60 fps) while the fight ran fine on Vulkan (60-70 fps) . Since it’s quite late into the game, the reviewer probably didn’t come across this issue. Or my setup is just weird.
Wut, i have a 3080 and a i5 10600k. I get stable 100 fps without dlss on and everything else cranked up to max on 2k res. Why have dlss on at that point? If you run 4k i’ll understand.
I got to baldur’s Gates but I said huge stuttering issues. I’ve got a 3080 TI and no problems anywhere else in the game. I switch from direct x11 to Vulcan and had no more issues.
Wife and I are loving it but it needs some tunning for sure. Performance struggles and crashes are pretty common, and my wife clipped through a door just after the tutorial section. Didn’t do anything crazy, just walked right on through a locked door.
Agreed on the tuning needed, but I’m surprised to hear how many have had crashes. I haven’t had a single crash in like 50 hours of playing and another 50hours with it idling while I take breaks.
The title is so clickbaity and dicksucking… The game is great in all areas except the polish. The amount of bugs is staggering, and almost all of them are not things you can easily ignore. It does not put AAA games to shame. It doesn’t even put AA games to shame.
Yeah, came here to say this.
The games content is pure gold. The weight of attacks and spells feel good, the sound design is great, but polish? None.
I’ve had bugs with the UI freezing, there’s awkward 15 seconds after every skill check where the game just sits there before saying success or fail, NPCs show up in weird places when you talk to them sometimes.
Great game, but not polished perfectly.
I don’t doubt your experience but there must be some other factor. I don’t see any of those problems you report.