Like, you can consume one to reroll a lockpicking check. That bit makes sense.

But also sometimes you’ll pick a lock, not reroll, and it’ll consume one of your tools anyway.

Same thing with trap disarming kits.

Do they have a ‘durability %’ that is just hidden to the player? Does it relate to the difficulty of the lock itself?

Sometimes I’ll pick seven doors without a single one being consumed, and sometimes three of them will be consumed in a row… ?

I don’t get it, and I found no explanation for it anywhere in the game.

  • magnusrufus@lemmy.world
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    11 months ago

    Are you sure it’s actually consuming the tools when you get the message that they were used? I noticed the same message and had the same concern but when I started paying closer attention to the number of tools I had in my inventory it only ever went down if I failed a lockpick. If I lockpick and succeed I get the message, and sure I did use my tools, but they remain in my inventory.