ThefuzzyFurryComrade@pawb.social to RPGMemes @ttrpg.network · 1 year agoSatanic Mathpawb.socialimagemessage-square107linkfedilinkarrow-up11.07Karrow-down17file-text
arrow-up11.06Karrow-down1imageSatanic Mathpawb.socialThefuzzyFurryComrade@pawb.social to RPGMemes @ttrpg.network · 1 year agomessage-square107linkfedilinkfile-text
minus-squarerumschlumpel@feddit.orgBanned from communitylinkfedilinkarrow-up71·1 year agoAnd it doesn’t even add up to the number of the beast!
minus-squareSt.Elsewhere@threads.net@sh.itjust.workslinkfedilinkarrow-up32·1 year agoCould you imagine doing 666 damage in one turn? I’d be riding that high for weeks.
minus-squareZiggurat@jlai.lulinkfedilinkarrow-up5·1 year agoAnd then, In nomine satanis/Magna Veritasuse a D666
minus-squarerandomwords@midwest.sociallinkfedilinkEnglisharrow-up3·1 year agoKnock #2 by the merry mushmen has a set of actual d666 tables for generating a pact with a devil.
minus-squareGraniteM@lemmy.worldlinkfedilinkarrow-up1·1 year agoWasn’t early D&D played with three D6s, because D20s weren’t easily available at the time, and so rolling three sixes would be the equivalent of a natural 20? I could see how that might be a little alarming to a parent in 1974.
And it doesn’t even add up to the number of the beast!
Could you imagine doing 666 damage in one turn? I’d be riding that high for weeks.
Weeks? More like decades.
And then, In nomine satanis/Magna Veritasuse a D666
Knock #2 by the merry mushmen has a set of actual d666 tables for generating a pact with a devil.
Wasn’t early D&D played with three D6s, because D20s weren’t easily available at the time, and so rolling three sixes would be the equivalent of a natural 20?
I could see how that might be a little alarming to a parent in 1974.