I like GURPS as my main system. It’s point based, and higher point values tend to give more breadth rather than depth.
For example, a 500 point character can possibly be killed by a 25 point goblin.
Starting point values are usually 100 to 150, or 250 for more epic games. 500 is usually the realm of supers. As in Superheroes… Those games are a bit rare. Superheroes are just too reactionary. As in, you mostly wait around for villians to start something, then catch them, then wait around again… Now, a supervillians campaign, those are fun.
I like GURPS as my main system. It’s point based, and higher point values tend to give more breadth rather than depth.
For example, a 500 point character can possibly be killed by a 25 point goblin.
Starting point values are usually 100 to 150, or 250 for more epic games. 500 is usually the realm of supers. As in Superheroes… Those games are a bit rare. Superheroes are just too reactionary. As in, you mostly wait around for villians to start something, then catch them, then wait around again… Now, a supervillians campaign, those are fun.