You are going away, to some place isolated… in space, of course. You will only be around one other person. You can take an allotment if 1GB of personal media with you (text, video, music, games, pics, etc.) that you will be able to access in your free time indefinitely at will.
The other person will also take 1GB with them, but you won’t be able to talk to them until you’re on the journey.
You will have access to any knowledge resources to perform your function and keep you alive. You will never return to a point where you can get new external media. Any additional media you ever access would have to be created by you and or your travel partner with what you have access to.
You will also not know the sex of your partner, but they have willingly taken the same risks to embark on the journey as yourself, and will have a similar mission.
As many digital books as possible and an emulator with as many old school games as possible assuming I have access to a way to play them.
How do I compress 650 GB of flac files to fit in 1 GB?
1/500,000th of my porn collection.
Let’s see, a portable or ripped version of games:
- Age of Empires 2 (there’s an old one that was around 170mb with the expansion),
- Daggerfall (~150mb),
- Worms Armageddon (~300mb, can be reduced by removing some speech sets),
- Doom + some mods and modding tools (let’s allot 200mb for that)
That’s ~820mb thus far. Let’s grab Snes9x (~1mb), Secret of Mana 2 (~3mb), Super Bomberman 3 (~800kb), Super Mario All Stars + Super Mario World (~1.3mb). Also get a GBA emulator, Harvest Moon Friends of Mineral Town, Pokemon Fire red + some romhacks. Let’s assume all this emulation came to a grand total of 50MB. 870MB used, some 130 left.
For that final stretch, books on programming, the full offline documentation and a respective compiler for said language. Going with TinyCC would leave plenty of room for the books, but i’d also have to write most graphic related stuff from scratch… FreePascal has amazing documentation, but the compiler is 50mb or more. Nim is small and fast, but documentation is all over the place and anything graphical needs an external library. Guess I’ll have to contend with some form of javascript. I’d still bring at least one great book on C coding + TinyCC just in case
The entire NES amd GB catalog and 200mb of N64 titles
One of those compressed Wikipedia dumps, and a whole bunch of retro games. And several MB of text-only ebooks. Compressed of course.
English Wikipedia is about 22gb without media.
That’s compressed, and plain text compress very well.
For my master’s final project I downloaded the English Wikipedia and after unzipping it grew quite large. I don’t remember the total size, also it was 2018, it will be larger now.
A super hi-fidelity version of Darude’s « Sandstorm »
How much drugs is equal to 1Gb?
About .67 ghb
Yes
50% books maximum compression 25% music 128kb or maybe 96kb 25% video, cartoons compress the best, very low quality audio, very low resolution, very low framerate. Probably my favorite episodes from Futurama, Bluey.
I’d rather have loads of shitty quality content than a few choice pristine copies of high quality stuff.
I might also consider reducing each of those by half and including One of the smaller 250-500mb LLM and have it draft out ideas for stories and sit around writing code to make it generate content.
I guess raw text files of books would be the best bang for your buck.
Compress those suckers!
Books!
If you ignore the covers, 1GB could have 1000’s of books.
My ebpubs are 2,700 files at 1.5GB. And that’s with all the extra crap like JPGs and tons of dupes. I could read forever on 1GB.
Exactly
A zip file full of text files containing a ton of knowledge necessary to complete the journey, and a bunch of books. Maybe an emulator and a few nes games.
ROMS of retro games.
Bro forgot to bring an emulator… Enjoy staring at binary code or something.
wouldnt be an issue if you have the hardware to run said roms.
Lots of epub files!
Maybe just Valheim. Boy are we going to feel silly if we brought two copies!